– Updated Alexander faction icon, color and initial loading screen (thanks Summary!) – Changed Epirus’ elephants to Indian variant, lowered upkeep for starting unit (new campaign only) – Added higher horse mass for Late Equites Extraordinarii and a better shield – Changed shield entry for Equites Consulares – Updated remaining 300 size elite bodyguard units with increased custom battle costs – Fixed appearance for Hyrkanian Infantry – Moved Sarmatian Lancers mercenary unit to Sarmatia from Lugia, added Germanic unit in its place (new campaign only) – Updated unit cards for various Successor short pike and cavalry units – Removed some older AOR scandanavian units from germanic rosters that have been replaced by newer AOR units – Fixed some army spawns in Mithridatic wars repeating unintentionally – Added custom civil war/separatist factions to Mithridatic Wars Pontic faction so it doesn’t interfere with the grand campaign. – Darkened new arrows since they were a bit too shiny in some weather conditions – Fixed Seleucid elephant unit having wrong animation – Fixed mistake in Galatian chapter 5 mission – Fixed Dahae missing commander unit options If you are using the standalone, you need to redownload part 1 only. Bugs logged here should ONLY relate to modding questions.A small fix patch has been released for 1.3.2.We welcome pull requests with improvements to the tools or documentation.Swagger's LOD Generator - Blender plugin to generate LODs for models.Packs and Repacks various idx files used by Rome Total War & ROME REMASTERED.Vercingetorix's xidx packer - Useful Packing Tool. ![]() TWC Wiki - Rome:Total War & Remastered - Modding Index.Dagovax's Rome Modding Tools & Features - 3DS-Max scripts & more.In active development with more file formats being added over time.Adds support for syntax highlighting of the scripting language / data used in Rome Total War.Total War Script Highlighting by Renato Pereira.Bulk decompress Rome Remastered texture directory.Create RR Map Mesh & Textures (Beta Feature).IWTE - Extremely useful tool for any modder.You can find the mods on the next page, just download the specific folder you want and place it inside the "My mods" folder on your installation to experience the mod.īelow you will find links to third party resources that can help with modding Rome Remastered. We have created a number of example mods, these are designed to demonstate as many of the newer modding features as possible so people can use it as a reference when making their own mods or reading the documentation found elsewhere in this GitHub repository. Unit Card Generation - Stand Alone GitHub for generating Unit Card images from models.Campaign Map Tool (Mesh Generation using Blender).CAS Exporter (This tool will convert fbx files into cas files.).Skeleton Converter (Update Skeleton version to Remastered format).All tools will be in a separate folder with the tool and a brief documentation file. The tools folder is full of scripts and tools that can assist modders in creating assets for the game. Upscaling Rome Total War textures to Total War: ROME REMASTERED.Importing Rome Total War units to Total War: ROME REMASTERED. ![]()
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